Javascript EQ Haste Calculator

Current attack rate Delay * --------------------- = Effective Delay Hasted attack rate

Your current attack rate is 100%. This is the standard speed at which you attack. Your hasted attack rate is your standard 100% attack rate, plus whatever rate increase you have from your haste item/song/spell. Dividing the current attack rate by the hasted attack rate gives you the factor by which your delay decreases. For example, 30% haste gives a factor of .769. With 30% haste, your delay would effectively be .769 of the weapon's stated delay. If your weapon had a stated delay of 24, a 30% haste item would give your weapon an effective delay of 24 * .769, or 18.46.

Note that this calculator represents the mathematical side of haste calculations. It does not take into effect any level or hard caps on haste percentages or final weapon delays.

http://cloud.prohosting.com/~talone/HasteData.htm is a great page with tons of haste info. Check it out.

Haste % | Delay Reduction Factor | Delay Reduction % |

6% | .9434 | 5.66% |

10% | .9091 | 9.09% |

11% | .9009 | 9.91% |

15% | .8696 | 13.04% |

16% | .8621 | 13.79% |

17% | .8547 | 14.53% |

21% | .8264 | 17.36% |

22% | .8197 | 18.03% |

24% | .8065 | 19.35% |

26% | .7937 | 20.63% |

27% | .7874 | 21.26% |

31% | .7634 | 23.66% |

34% | .7463 | 25.37% |

36% | .7353 | 26.47% |

40% | .7143 | 28.57% |

41% | .7092 | 29.08% |

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